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Updates

Procedural park generation for PopRoom's canvas — decor rendering, boulders, and wildlife (rabbits and birds) scattered across the play space, plus improved WebSocket error handling and a proper launch configuration for running frontend and backend together.

PopRoomCanvasProcedural·2026-07-11

The foundational gameplay loop for PopRoom: camera follow and viewport adjustments, zoom and touch controls, stickman idle/movement animation, a WebSocket ping-pong mechanism to keep connections alive, and — a few days later — a janitor NPC that periodically cleans up the popped-balloon pile.

PopRoomCanvasWebSockets·2026-03-11